
Meraydin
Merge Cargo
A new cargo every day. The same for everyone. Play it as often as you like.
A merge-drop puzzle set in a 1997 Southeast Asian port.
Free on iPhone, out now.
For iPhone, iOS 15 or later.

How it plays
Drag to aim, let go to drop. Two of a kind that touch become the next size up, and the hold fills faster than it empties.
Chains pay more than single merges, so the good games are the ones where you leave room for the next one.
Load the hold
Drop the cargo
Drag left or right, let go. Mangosteens, apples, coconuts, mangoes: whatever the crane brings next.
Two of a kind merge
Touching twins become the next size up, all the way from a mangosteen to a shipping container. Merges close together pay more.
Overflow ends it
Keep the pile under the red line. No timer, no move limit, nothing sudden. The only number that matters is your score.
The Broker docks
Merge your first crate and he docks with three deals. Keep one. No skipping. Every container you make brings him back.
They stack for the rest of the game, and no two games build the same way.
Bonus Points
CommonMerges pay 1.5× points.Clean Sweep
UncommonEvery 10 drops the smallest piece in the hold is taken.Risky Deal
RareMerges pay 2×. Cargo over the line ends the game.One cargo a day
At 00:00 UTC a new cargo goes out to every port. Same fruit, same order, for everyone.
Play it once or twenty times; your best is what stands. Two boards, today's and all time, one row each per player. Every score is checked against what the game can actually produce before it lands on a board.
Six screens, one thumb
Swipe for more, tap to enlarge.
Today's cargo is waiting
Meraydin: Merge Cargo is free on the App Store. The Discord is where the daily scores, the deal talk and the bug reports live.








